Selected Works

An ambient background track for a horror virtual novel I worked on as part of a game jam team. This was used at the start of the game before the horror kicks in, but I always come back to it as one of my favorite tracks from the project.

Want to hear more?

You can check out my full catalog of music here. All of my music is made to loop seamlessly to support a game setting, although for some of the tracks displayed here I added a fade out at the end to make it sounds nicer for the website.

A playful main theme I made for a pig-inspired arcade style space shooter. I drew a lot of inspiration from the main theme to Super Mario Galaxy for this one.

Brian Twohig

Orchestral composer creating immersive music for characters, worlds, and story-driven games.

Hi there! I’m Brian, a mostly orchestral composer who focuses on character-driven, atmospheric music. From emotional dialogue scenes to distinct character themes and immersive environments, I work hard to make sure my music fits the context and narrative of the setting it’s being made for.

‍ ‍ I’ve done work on several different indie games and game jam projects, Including doing the full soundtrack for an upcoming fantasy adventure virtual novel game. My tracks are also almost always made to be loop-ready for seamless integration into a gameplay setting.

A character theme made for the upcoming virtual novel game Nalaris : Night of Clashing Souls which I made the full soundtrack for. In case it isn’t obvious, I really enjoy string instruments.

Need music for your project?

Whatever you need, be it a quick intro tune, some background music, or a full soundtrack, I can compose for a wide variety of settings and genres. I’d love to learn about your project and help you bring your vision to life!

A setting/world building track made for the weekly note jam hosted over at itch.io. The theme of this week was “foreboding castle”, and I think leaning into the brass instruments for this paid off well.

Another track from Nalaris, this one is meant to support a scene where the protagonist’s group realizes the difficult battle that lies ahead of them.